poke(address, value) - Poke address with 32-bit value This will result in the OSSleepThread hook being used if the hook selected was "Default". Repeat for as many games as you want to add. Specify a 6 character game id followed followed by a colon, optionally replacing game id characters with ? to match multiple regions/versions, and on the lines after it you specify what settings to change or functions to execute. Check the "gameconfig example.txt" file for an example of how the file should look. When Gecko boots a game, it looks for a file named gameconfig.txt at the root of your SD card to see if it contains settings for that game. * New code types are supported by the code handler * A configuration file can be created for game specific settings like hook type * The menu configuration can be saved, and the saved configuration will be loaded automatically when Gecko starts * The menu interface has been improved, and you can load a custom background by creating a 640x480 PNG-24 file, naming it background.png, and putting it at the root of your SD card * Rebooter is now compatible with preloader * Rebooter will use the hook selected on the config menu to hook games * New hooks have been added so that most (if not all) Wii games can be hooked * It is now possible to select not to load the debugger, which increases the number of code lines allowed by Ocarina
* If a game requests an IOS that you don't have, the game's update partition will be searched for the IOS and the option to install the IOS will be given if it is found (if you have a modchip, turn off update blocking!) * To ensure games are fully functional the game loader now uses the IOS requested by the game (as a result there is no 002 error, that error is due to game loaders booting a game with the wrong IOS) * Multidol games work through Gecko's game loader, rebooter is no longer required for them
However, the features available are worth using including cheat code support, region free gaming and much more! The Gecko homebrew application can be used without the USB Gecko hardware, but you're limited to only using it's various non-integrated features. It has a lot of new features and a new GUI. This unofficial build has been approved by the people responsible for the USB Gecko Nintendo Wii hacking/cheat code device. I apologize for not being around recently, I'll update the first post soon, maybe around the weekend.Brkirch has released Gecko 1.8 the successor to the Gecko OS. It changes from "SD:\private\wii\app\rsbe\pf" to "SD:\projectm\pf"Īlso also, if you are having trouble with the save file when using the wad, open dolphin, right click the gecko banner and click "open Wii save folder." Put your save file there and it should fix it.
It's much easier to put a GeckoOS.wad in the "Wii" directory and just launch it normally from Dolphin, since it'll appear in the game list.Īlso, note that 3.0 changes the game directory around. They, along with the new costumes (especially you, OoT Link) seem to be a bit more demanding than the original models. I tried Mewtwo and Roy for a while and saw no issues. Well, PM 3.0 seems to be working just fine for me with Dolphin 4.0 (I should update), at least so far. Maybe it has something to do with the backend? I'm not sure. Try pressing the A button and see if that launches the game, since most of the time it's just a visual glitch. Evilagram, to me that looks like that common GeckoOS issue, where the screen doesn't show anything.